Blocks

Blocks are the main building material in Space Engineers. They make up all Small Ships, Large Ships, and Stations, giving them structural integrity and protection from threats, the ability to refine ores and produce Components in which blocks are made of, and are constructed using a Welder by the player.

Construction
While a block can simply be placed in Creative mode, it must be constructed through welding and the use of Components. As a block is being constructed it will change appearance as the parts are added, and a Display will show the Components that the Block has and requires to be completed. A percentage on a bar will show how close it is to completion, and a Red line on the bar will show how close the block is to being functional. If there is Computer Components within the Block, a Blue line will display at which point they are constructed and the builder has Ownership.

Destruction
Blocks are able to be destroyed in a variety of ways. the most common ways are through the use of Weaponry, a collision with an Asteroid or other blocks, and Thruster damage. A grinder can also be used to deconstruct a block, giving back a portion of the Components used to construct the block and removing Ownership of a block upon removal of Computer Components.

Dimensions
The Width, length and Height of a Block that takes a single 1x1x1 space is 2.5 Meters on Large Ships and Stations, while Small ships are 0.5 Meters. Many blocks take up multiple spaces, giving them different heights and widths than others. This along with the Materials that make the block also give a varied degree of Weight, which effect the maneuverability of a spacecraft.

Block Types
In General, There are two Different Block types. Structural Blocks hold the ship together, armor it and gives it it's shape, while Functional blocks give the ship the ability to do many various things, from movement and rotation to Communications and offensive capabilities.

Light Armor

 * Light Armor Block
 * Light Armor Inverted Corner
 * Light Armor Slope
 * Light Armor Corner
 * Light Armor Slope (2x1x1 Base)
 * Light Armor Slope (2x1x1 Tip)
 * Light Armor Corner (2x1x1 Base)
 * Light Armor Corner (2x1x1 Tip)
 * Light Armor Inv Corner (2x1x1 Base)
 * Light Armor Inv Corner (2x1x1 Tip)
 * Light Armor Slope (2x1x1 Base Smooth)
 * Light Armor Slope (2x1x1 Tip Smooth)
 * Light Armor Corner (2x1x1 Base Smooth)
 * Light Armor Corner (2x1x1 Tip Smooth)
 * Light Armor Inv Corner (2x1x1 Base Smooth)
 * Light Armor Inv Corner (2x1x1 Tip Smooth)
 * Rounded Armor Slope
 * Rounded Armor Corner
 * Angled Armor Slope
 * Angled Armor Corner
 * Round Armor Slope
 * Round Armor Corner
 * Round Armor Inv Corner

Heavy Armor

 * Heavy Armor Block
 * Heavy Armor Inverted Corner
 * Heavy Armor Slope
 * Heavy Armor Corner
 * Heavy Armor Slope (2x1x1 Base)
 * Heavy Armor Slope (2x1x1 Tip)
 * Heavy Armor Corner (2x1x1 Base)
 * Heavy Armor Corner (2x1x1 Tip)
 * Heavy Armor Inv Corner (2x1x1 Base)
 * Heavy Armor Inv Corner (2x1x1 Tip)
 * Heavy Armor Slope (2x1x1 Base Smooth)
 * Heavy Armor Slope (2x1x1 Tip Smooth)
 * Heavy Armor Corner (2x1x1 Base Smooth)
 * Heavy Armor Corner (2x1x1 Tip Smooth)
 * Heavy Armor Inv Corner (2x1x1 Base Smooth)
 * Heavy Armor Inv Corner (2x1x1 Tip Smooth)
 * Rounded Heavy Armor Slope
 * Rounded Heavy Armor Corner
 * Angled Heavy Armor Slope
 * Angled Heavy Armor Corner
 * Heavy Armor Round Slope
 * Heavy Armor Round Corner
 * Heavy Armor Round Inv Corner

Windows

 * Window (Vertical)
 * Window (Diagonal)
 * Window (1x1 Flat)
 * Window (1x1 Flat Inv)
 * Window (1x2 Flat)
 * Window (1x2 Flat Inv)
 * Window (2x3 Flat)
 * Window (2x3 Flat Inv)
 * Window (3x3 Flat)
 * Window (3x3 Flat Inv)
 * Window (1x1 Slope)
 * Window (1x2 Slope)
 * Window (1x1 Side)
 * Window (1x2 Side Right)
 * Window (1x2 Side Left)
 * Window (1x1 Face)
 * Window (1x1 Inv)
 * Window (1x2 Face)
 * Window (1x2 Inv)

Aesthetic

 * Blast Door
 * Blast Door Edge
 * Blast Door Corner
 * Blast Door Corner Inverted
 * Interior Pillar
 * Interior Wall
 * Passage
 * Ramp
 * Stairs
 * Steel Catwalk
 * Steel Catwalk (Corner)
 * Steel Catwalk (Plate)
 * Steel Catwalk (Two Sides)
 * Cover Wall (Half)
 * Cover Wall (Full)

Other

 * Rotor Part
 * Advanced Rotor Part
 * Top Piston Part
 * Wheel (1x1)
 * Wheel (3x3)
 * Wheel (5x5)

Control

 * Control Station
 * Flight Seat
 * Passenger Seat
 * Cockpit
 * Fighter Cockpit
 * Remote Control
 * Control Panel
 * Button Panel

Movement

 * Gyroscope
 * Jump Drive
 * Thruster (Small)
 * Thruster (Large)
 * Wheel Suspension (1x1)
 * Wheel Suspension (3x3)
 * Wheel Suspension (5x5)

Power

 * Reactor (Small)
 * Reactor (Large)
 * Battery
 * Solar Panel
 * Hydrogen Engine

Item Management

 * Conveyor
 * Conveyor Sorter
 * Conveyor Tube
 * Curved Conveyor Tube
 * Small Conveyor
 * Small Conveyor Sorter
 * Small Conveyor Tube
 * Small Curved Tube
 * Conveyor Frame
 * Collector
 * Connector
 * Ejector
 * Small Cargo Container
 * Medium Cargo Container
 * Large Cargo Container

Oxygen and Player Management

 * Oxygen Generator
 * Oxygen Tank
 * Oxygen Farm
 * Air Vent
 * Door
 * Airtight Hangar Door
 * Medical Room
 * Cryo Chamber
 * Survival Kit

Navigation

 * Beacon
 * Antenna
 * Laser Antenna
 * Ore Detector

Defense

 * Decoy
 * Gatling Gun
 * Gatling Turret
 * Interior Turret
 * Missile Turret
 * Rocket Launcher
 * Reloadable Rocket Launcher
 * Warhead

Tools

 * Drill
 * Welder
 * Grinder
 * Landing Gear
 * Merge Block

Production

 * Assembler
 * Refinery
 * Arc Furnace
 * Projector

Modules

 * Productivity Module
 * Effectiveness Module
 * Power Efficiency Module

Lighting

 * Interior Light
 * Spotlight

Gravity

 * Gravity Generator
 * Spherical Gravity Generator
 * artificial Mass
 * Space Ball

Visual

 * Camera
 * LCD Panel
 * Wide LCD Panel
 * Text panel

Technical

 * Rotor
 * Advanced Rotor
 * Piston
 * Programmable Block
 * Timer Block
 * Sound Block
 * Sensor